How To Install Allegro Library In Dev C++
Allegro is a cross-platform library intended for use in computer games and other types of multimedia programming. When it comes to simple 2D game programming Allegro is great. It may be a little tricky to get allegro to install on some systems. They handle common, low-level tasks such as creating windows, accepting user input, loading data, drawing images, playing sounds, etc. and generally abstracting away the underlying platform. However, Allegro is nota game engine: you are free to design and structure your program as you like.
- How To Install Allegro Library In Dev C Windows 10
- How To Install Allegro Library In Dev C Download
- Allegro Library Download
According to the Oxford Companion to Music, Allegro is the Italian for «quick, lively, bright». It is also a recursive acronym which stands for «Allegro Low LEvel Game ROutines». Allegro was started by Shawn Hargreaves in the mid-90’s but has since received contributions from hundreds of people over the net.
I was using Dev C Compiler and due to some problems this compiler is not running properly on my PC,and for that i am unable to install Allegro 4.9 Library with my Dev C compiler. I am now using netbeans compiler for my c programming but unable to install Allegro library on that compiler. I can't use MSVS because it took alot of memory space. A zip file containing the entire Allegro library will be downloaded; this zip file needs to be unpacked first. It would be simplest to unpack it into the C: allegro folder, but you can choose another folder if you like. Unpack and Install Allegro Library. First, you need to create a folder to contain files making up the Allegro library. Compatibility with Dev-C. Another of my interests in using Allegro for the course is compatibility with the BloodshedSoftware Dev-C IDE (see Resources), which is also free for my students to download and install on their computers at home. Even though the computers in the lab where I teach are configured with the Windows XP operating system.
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Ubuntu and Allegro 5. From Allegro Wiki. Jump to: navigation, search. Etc, run this command to install all the libraries needed: $ sudo apt-get install -y cmake g freeglut3-dev libxcursor-dev libpng12-dev libjpeg-dev libfreetype6-dev libgtk2.0-dev libasound2-dev libpulse-dev libopenal-dev libflac-dev libdumb1-dev libvorbis-dev libphysfs-dev.
If you want to use Allegro, you should be able to work comfortably with a computer and know the basics of programming in C or C either using an IDE or though the command line of your operating system. If you do not know how to program yet then please refer to the section Learn C or C. I assume you have no problems with installing Dev-C, as I figure it comes with a standard Windows installer. I wouldn't be able to help anyway. To install Allegro, I believe you have several options. I think Dev-C has this thingy called `DevPacks' that you can use to install Allegro with, which should be easy enough to get to work.
To install run the command : open terminal and write-
# sudo apt-get install build-essential
Then we’ll install Allegro:# sudo apt-get install liballegro4.2-dev
Thats it, allegro is installed and gcc is ready to compile allegro source.
To compile and run file by name inputfile.c in gcc type:# gcc inputfile.c -o output `allegro-config --libs`
# ./output
For g++ compiler to run c++ program type-
# g++ inputfile.cpp -o output `allegro-config --libs`
# ./output
FINISH
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EXAMPLE:-
For c-language program
#include <allegro.h>
int main(void)
{
/* you should always do this at the start of Allegro programs */
if (allegro_init() != 0)
return 1;
/* set up the keyboard handler */
install_keyboard();
/* set a graphics mode sized 320×200 */
if (set_gfx_mode(GFX_AUTODETECT, 320, 200, 0, 0) != 0) {
if (set_gfx_mode(GFX_SAFE, 320, 200, 0, 0) != 0) {
set_gfx_mode(GFX_TEXT, 0, 0, 0, 0);
allegro_message(“Unable to set any graphic moden%sn”, allegro_error);
return 1;
}
}
/* set the color palette */
set_palette(desktop_palette);
/* clear the screen to white */
clear_to_color(screen, makecol(255, 255, 255));
/* you don’t need to do this, but on some platforms (eg. Windows) things
* will be drawn more quickly if you always acquire the screen before
* trying to draw onto it.
*/
acquire_screen();
/* write some text to the screen with black letters and transparent background */
textout_centre_ex(screen, font, “Hello, world!”, SCREEN_W/2, SCREEN_H/2, makecol(0,0,0), -1);
/* you must always release bitmaps before calling any input functions */
release_screen();
/* wait for a keypress */
readkey();
return 0;
}
END_OF_MAIN()
For C++ program
#include <allegro.h>
int main(){
allegro_init();
install_keyboard();
set_gfx_mode( GFX_AUTODETECT, 640, 480, 0, 0);
acquire_screen();
clear_to_color( screen, makecol( 255, 255, 255));
putpixel( screen, 5, 5, makecol( 128, 200, 23));
circle( screen, 20, 20, 10, makecol( 255, 0, 0));
circlefill( screen, 50, 50, 25, makecol( 0,255, 0));
rect( screen, 70, 70, 90, 90, makecol( 0, 0, 255));
rectfill( screen, 100, 100, 120, 120, makecol( 12, 34, 200));
line( screen, 130, 130, 150, 150, makecol( 255, 0, 0));
line( screen, 130, 130, 170, 130, makecol( 255, 0, 0));
line( screen, 170, 130, 150, 150, makecol( 255, 0, 0));
floodfill( screen, 140, 135, makecol( 255, 255, 0));
triangle( screen, 200, 200, 200, 220, 220, 210, makecol( 213, 79, 40));
release_screen();
readkey();
return 0;
}
END_OF_MAIN();
How To Install Allegro Library In Dev C Windows 10
FEATURES:-
- Cross-platform support for Windows, Unix, and MacOS X systems. (Formerly also DOS, BeOS and QNX – it may be possible to resurrect those platforms, with your help!)
- Drawing functions including putpixel, getpixel, lines, rectangles, flat shaded, gouraud shaded, texture mapped, and z-buffered polygons, circles, floodfill, bezier splines, patterned fills, masked, run length encoded, and compiled sprites, blitting, bitmap scaling and rotation, translucency/lighting, and text output with proportional fonts. Supports clipping, and can draw directly to the screen or to memory bitmaps of any size.
- Windows graphics drivers using DirectX in fullscreen and windowed modes, plus routines for drawing onto GDI device contexts.
- Unix graphics drivers for X, DGA2, fbcon, SVGAlib, and standard VGA.
- MacOS X native graphics drivers using CGDirectDisplay API for direct fullscreen gfx access and QuickDraw in a Cocoa window in windowed mode.
- FLI/FLC animation player.
- Plays background MIDI music and up to 64 simultaneous sound effects, and can record sample waveforms and MIDI input. Samples can be looped (forwards, backwards, or bidirectionally), and the volume, pan, pitch, etc, can be adjusted while they are playing. The MIDI player responds to note on, note off, main volume, pan, pitch bend, and program change messages, using the General MIDI patch set and drum mappings. DOS version currently supports Adlib, SB, SB Pro, SB16, AWE32, MPU-401, ESS AudioDrive, Ensoniq Soundscape, and Windows Sound System. Windows version supports WaveOut and DirectSound interfaces and the system MIDI drivers. Unix version supports OSS, ESD, and ALSA sound drivers. BeOS version supports BSoundPlayer and BMidiSynth interfaces. MacOS X native version supports CoreAudio, Carbon Sound Manager and QuickTime Note Allocator interfaces. All versions provide software wavetable MIDI playback.
- Easy access to the mouse, keyboard, joystick, and high resolution timer interrupts, including a vertical retrace interrupt simulator in the DOS version.
- Routines for reading and writing LZSS compressed files.
- Multi-object data files and a grabber utility.
- Math functions including fixed point arithmetic, lookup table trig, and 3d vector/matrix/quaternion manipulation.
- GUI dialog manager and file selector.
- Built-in support for 16-bit and UTF-8 format Unicode characters.
Hi, i got the same problem with installing allegro to dev-cpp. i've already reinstalled but it's stil the same: 'No such file or directory' or 'undefined reference for install allegro version check'. Sorry, i'm absolute newbie, can anyone help me?
thanks
How To Install Allegro Library In Dev C Download
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Allegro Library Download
I've had this problem with Dev too. Here's how I fixed it.
1. Open dev.
2. Go to Tools > Check for Updates/Packages.
3. Change the Devpack server to devpacks.org. Click 'Check for Updates' and change the group to 'Allegro.'
4. Check off and download Allegro version 4.2.2.
5. Open a project and go to project options, then parameters.
5. Click 'Add Library or Object.'
6. Go to 'C:Dev-cpplib' and click liballeg.a.
7. Enter a sample Allegro code and compile to see if it works.